Method
GdkDisplaycreate_gl_context
Declaration [src]
GdkGLContext*
gdk_display_create_gl_context (
GdkDisplay* self
GError** error
)
Description [src]
Creates a new GdkGLContext
for the GdkDisplay
.
The context is disconnected from any particular surface or surface and cannot be used to draw to any surface. It can only be used to draw to non-surface framebuffers like textures.
If the creation of the GdkGLContext
failed, error
will be set.
Before using the returned GdkGLContext
, you will need to
call gdk_gl_context_make_current()
or gdk_gl_context_realize()
.
Available since: | 4.6 |
Return value
Returns: | GdkGLContext |
The newly created |
|
The caller of the method takes ownership of the data, and is responsible for freeing it. |