Method

GdkDisplaycreate_gl_context

Declaration [src]

GdkGLContext*
gdk_display_create_gl_context (
  GdkDisplay* self
  GError** error
)

Description [src]

Creates a new GdkGLContext for the GdkDisplay.

The context is disconnected from any particular surface or surface and cannot be used to draw to any surface. It can only be used to draw to non-surface framebuffers like textures.

If the creation of the GdkGLContext failed, error will be set. Before using the returned GdkGLContext, you will need to call gdk_gl_context_make_current() or gdk_gl_context_realize().

Available since:4.6

Return value

Returns: GdkGLContext
 

The newly created GdkGLContext

 The caller of the method takes ownership of the data, and is responsible for freeing it.