The gdk-pixbuf library provides a simple mechanism to load and represent animations.
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| PixbufAnimation (PixbufAnimation && src) noexcept |
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PixbufAnimation & | operator= (PixbufAnimation && src) noexcept |
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| ~PixbufAnimation () noexcept override |
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GdkPixbufAnimation * | gobj () |
| Provides access to the underlying C GObject.
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const GdkPixbufAnimation * | gobj () const |
| Provides access to the underlying C GObject.
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GdkPixbufAnimation * | gobj_copy () |
| Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs.
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int | get_width () const |
| Queries the width of the bounding box of a pixbuf animation.
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int | get_height () const |
| Queries the height of the bounding box of a pixbuf animation.
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bool | is_static_image () const |
| Checks whether the animation is a static image.
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Glib::RefPtr< Pixbuf > | get_static_image () |
| Retrieves a static image for the animation.
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Glib::RefPtr< PixbufAnimationIter > | get_iter (gint64 start_time=g_get_real_time()) |
| Get an iterator for displaying an animation.
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static GType | get_type () |
| Get the GType for this class, for use with the underlying GObject type system.
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static Glib::RefPtr< PixbufAnimation > | create_from_file (const std::string & filename) |
| Creates a new animation by loading it from a file.
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static Glib::RefPtr< PixbufAnimation > | create_from_stream (const Glib::RefPtr< Gio::InputStream > & stream, const Glib::RefPtr< Gio::Cancellable > & cancellable={}) |
| Creates a new animation by loading it from an input stream.
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static void | create_from_stream_async (const Glib::RefPtr< Gio::InputStream > & stream, const Gio::SlotAsyncReady & slot, const Glib::RefPtr< Gio::Cancellable > & cancellable={}) |
| Creates a new animation by asynchronously loading an image from an input stream.
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static Glib::RefPtr< PixbufAnimation > | create_from_stream_finish (const Glib::RefPtr< Gio::AsyncResult > & result) |
| Finishes an asynchronous pixbuf animation creation operation started with gdk_pixbuf_pixbuf_animation_new_from_stream_async().
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static Glib::RefPtr< PixbufAnimation > | create_from_resource (const std::string & resource_path) |
| Creates a new pixbuf animation by loading an image from an resource.
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The gdk-pixbuf library provides a simple mechanism to load and represent animations.
An animation is conceptually a series of frames to be displayed over time. Each frame is the same size. The animation may not be represented as a series of frames internally; for example, it may be stored as a sprite and instructions for moving the sprite around a background. To display an animation you don't need to understand its representation, however; you just ask gdk-pixbuf what should be displayed at a given point in time.
static Glib::RefPtr< PixbufAnimation > Gdk::PixbufAnimation::create_from_file |
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const std::string & |
filename | ) |
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Creates a new animation by loading it from a file.
The file format is detected automatically.
If the file's format does not support multi-frame images, then an animation with a single frame will be created.
Possible errors are in the GDK_PIXBUF_ERROR
and G_FILE_ERROR
domains.
- Parameters
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filename | Name of file to load, in the GLib file name encoding. |
- Returns
- A newly-created animation.
- Exceptions
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static Glib::RefPtr< PixbufAnimation > Gdk::PixbufAnimation::create_from_stream |
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const Glib::RefPtr< Gio::InputStream > & |
stream, |
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const Glib::RefPtr< Gio::Cancellable > & |
cancellable = {} |
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) |
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static |
Creates a new animation by loading it from an input stream.
The file format is detected automatically.
If nullptr
is returned, then error will be set.
The cancellable can be used to abort the operation from another thread. If the operation was cancelled, the error Gio::Error::CANCELLED
will be returned. Other possible errors are in the GDK_PIXBUF_ERROR
and G_IO_ERROR
domains.
The stream is not closed.
- Since gtkmm 4.4:
- Parameters
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stream | A Gio::InputStream to load the pixbuf from. |
cancellable | Optional Gio::Cancellable object. |
- Returns
- A newly-created animation.
- Exceptions
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static void Gdk::PixbufAnimation::create_from_stream_async |
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const Glib::RefPtr< Gio::InputStream > & |
stream, |
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const Gio::SlotAsyncReady & |
slot, |
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const Glib::RefPtr< Gio::Cancellable > & |
cancellable = {} |
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) |
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Creates a new animation by asynchronously loading an image from an input stream.
For more details see new_from_stream(), which is the synchronous version of this function.
When the operation is finished, callback
will be called in the main thread. You can then call new_from_stream_finish() to get the result of the operation.
- Since gtkmm 4.4:
- Parameters
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stream | A Gio::InputStream from which to load the animation. |
cancellable | Optional Gio::Cancellable object. |
slot | A SlotAsyncReady to call when the pixbuf is loaded. |
Glib::RefPtr< PixbufAnimationIter > Gdk::PixbufAnimation::get_iter |
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gint64 |
start_time = g_get_real_time() | ) |
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Get an iterator for displaying an animation.
The iterator provides the frames that should be displayed at a given time.
start_time would normally come from g_get_real_time(), and marks the beginning of animation playback. After creating an iterator, you should immediately display the pixbuf returned by Gdk::PixbufAnimationIter::get_pixbuf(). Then, you should install a timeout (with Glib::signal_timeout().connect()) or by some other mechanism ensure that you'll update the image after Gdk::PixbufAnimationIter::get_delay_time() milliseconds. Each time the image is updated, you should reinstall the timeout with the new, possibly-changed delay time.
As a shortcut, the default value of start_time is g_get_real_time().
To update the image (i.e. possibly change the result of Gdk::PixbufAnimationIter::get_pixbuf() to a new frame of the animation), call Gdk::PixbufAnimationIter::advance().
If you're using Gdk::PixbufLoader, in addition to updating the image after the delay time, you should also update it whenever you receive the area_updated signal and Gdk::PixbufAnimationIter::on_currently_loading_frame() returns true
. In this case, the frame currently being fed into the loader has received new data, so needs to be refreshed. The delay time for a frame may also be modified after an area_updated signal, for example if the delay time for a frame is encoded in the data after the frame itself. So your timeout should be reinstalled after any area_updated signal.
A delay time of -1 is possible, indicating "infinite."
- Parameters
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start_time | Time when the animation starts playing. |
- Returns
- An iterator to move over the animation.
Glib::RefPtr< Pixbuf > Gdk::PixbufAnimation::get_static_image |
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Retrieves a static image for the animation.
If an animation is really just a plain image (has only one frame), this function returns that image.
If the animation is an animation, this function returns a reasonable image to use as a static unanimated image, which might be the first frame, or something more sophisticated depending on the file format.
If an animation hasn't loaded any frames yet, this function will return nullptr
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- Returns
- Unanimated image representing the animation.