Class
GskRenderer
Description [src]
abstract class Gsk.Renderer : GObject.Object {
/* No available fields */
}
GskRenderer
is a class that renders a scene graph defined via a
tree of GskRenderNode
instances.
Typically you will use a GskRenderer
instance to repeatedly call
gsk_renderer_render()
to update the contents of its associated
GdkSurface
.
It is necessary to realize a GskRenderer
instance using
gsk_renderer_realize()
before calling gsk_renderer_render()
,
in order to create the appropriate windowing system resources needed
to render the scene.
Constructors
gsk_renderer_new_for_surface
Creates an appropriate GskRenderer
instance for the given surface
.
Instance methods
gsk_renderer_get_surface
Retrieves the GdkSurface
set using gsk_enderer_realize().
gsk_renderer_is_realized
Checks whether the renderer
is realized or not.
gsk_renderer_realize
Creates the resources needed by the renderer
to render the scene graph.
gsk_renderer_render
Renders the scene graph, described by a tree of GskRenderNode
instances
to the renderer’s surface, ensuring that the given region
gets redrawn.
gsk_renderer_render_texture
Renders the scene graph, described by a tree of GskRenderNode
instances,
to a GdkTexture
.
gsk_renderer_unrealize
Releases all the resources created by gsk_renderer_realize().
Properties
Gsk.Renderer:realized
Whether the renderer has been associated with a surface or draw context.
Gsk.Renderer:surface
The surface associated with renderer.
Signals
Signals inherited from GObject (1)
GObject.Object::notify
The notify signal is emitted on an object when one of its properties has its value set through g_object_set_property(), g_object_set(), et al.